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Tuesday, April 9 • 15:30 - 16:00
The King of LiveOps - Showcasing the Best of the Best

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LiveOps are a big driver behind King's long-term success as a leader in mobile gaming, encouraging players to return day after day (and year after year).  At a high level, King achieves this by focusing on finding the very best content within its games and then showcasing this to a global audience.  This talk offers insights and key learnings that can be applied to any game, regardless of genre, and will cover topics including how to find "good" levels, design philosophy that drives LiveOps at King, and insights into the tech that is used to reach a global audience every day.

Speakers
avatar for David Briggs

David Briggs

Game Designer, King
David Briggs specializes in level design for casual games, working with Big Fish, FreshGames, and Wooga before joining King’s Candy Crush Jelly Saga team in 2017. Before pursuing a career in games, David variously worked as a web developer, market research associate, and professional... Read More →
avatar for Tiago Correia Machado

Tiago Correia Machado

Game Designer, King
Tiago Machado has been working as a Game Designer since 2011 spending most of his professional career in Miniclip and King. He was behind hits like Gravity Guy and 8 Ball Pool Multiplayer before joining King in 2015. Currently in the Candy Crush Saga team, Tiago works closely with... Read More →