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Tuesday, April 9 • 16:00 - 16:30
Hypercasual – Creating successful games for a casual audience

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People say that first ideas often tend to be the best. If you look at the market of hyper casual games, which is game design reduced to its basal structures, they appear to be just like that - a vast collection of first ideas. While most of them just fade away quickly, the combination of sheer mass and mutation happiness has always proven to be a evolutional advantage. No wonder hyper casuals have conquered the market in no time. In this talk you can take a deep dive into the creation of a hyper casual game with Alex from Voodoo’s newly opened Berlin Studio. Their General Director is stripping down the various elements that make a hit game.  

Speakers
avatar for Alex Willink

Alex Willink

General Manager, Voodoo
Alex is the General Manager of Voodoo’s newest studio in Berlin, and has been tasked with making the office into a European powerhouse. Alex is a commercially minded, hands on project manager and entrepreneur. Previously Head Of Strategic Partnerships at Gram Games, Alex has held... Read More →