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FUNDRAISING & FINANCING SUMMIT [clear filter]
Monday, April 8
 

14:30

Funding the Dream
Are Mack Growen gives insights about what specialized gaming VCs like him are looking for when they invest in game startups. What are general components that will make them either excited or alternatively turn down a project? He will explain what current trends are starting to be overused in pitches they see. This talk will be helpful for anyone who is planning to start a game company now or later, or anyone that is in the process of raising funding now.

Speakers
avatar for Are Mack Growen

Are Mack Growen

VP of Product Portfolio, London Venture Partners
Are Mack Growen is the VP of Product Portfolio at London Venture Partners, where he works on supporting portfolio companies on everything product related, and also finding new opportunities. For over 12 years he has worked in GM and VP roles to build game studios in Asia and the west... Read More →


15:15

Who wants to live forever?
There are so many games launching every day that most are forgotten the next day. We all hope for a hit, but hope is not really a strategy. By deliberately designing your game to be a brand that stands out in the market - and has the potential to become a franchise - you can aim for immortality. As an added bonus, it can also increase short-term loyalty, make your marketing more effective and enable your company to do the kind of long-term planning that investors love.

Christian Fonnesbech will share the creative and business related foundations of building long-term brands and franchises - and discuss the arguments that investors love to hear.

Speakers
avatar for Christian Fonnesbech

Christian Fonnesbech

Consultant / Head of IP Development, DDM / Nordisk Film
Christian Fonnesbech is an independent consultant at Digital Development Management - DDM. He is also Head of IP Development at Nordisk Film Games, which has invested in 6 indie game developers in the last 2 years. Nordisk Film Games is owned by Egmont, a Nordic media conglomerate... Read More →


15:45

Get funded! How to get EU funding for your game?
In his presentation Jari-Pekka Kaleva will give you an overview on how to get access to grants for game development from European Creative Europe programme, grants for R&D in gamedev studios from European Horizon2020 programme and loan guarantees and equity funding for SMEs from EIB/EIF.

Speakers
avatar for Jari-Pekka Kaleva

Jari-Pekka Kaleva

COO, European Games Developer Federation (EGDF)
As the COO of European Games Developer Federation (EGDF), Jari-Pekka Kaleva follows European politics from the games industry perspective. He is also the senior policy analyst at Neogames, working to accelerate, coordinate and support the development of the Finnish games industry... Read More →


16:15

How we attract the money to come in
Today gaming is touching digital health, educational, mental health, industry 4.0, and more. Hence, the versatility and transformative power of the medium should make it an ideal subject for investment. As an international player, Mali will share her knowledge about how the games industry as an economical leader, can attract the money to come in. As she recently came back from the European Commission EIC where she is involved in empowering European innovators, she will tell us how new funds that are coming can uplift tech and games in Berlin and in European markets.

Speakers
avatar for Mali Baum

Mali Baum

CEO, WLOUNGE
Mali is one of the people shaping female founders future and opportunities in the tech ecosystem in Berlin and Germany, opens it for the global world, recently announced raising a new fund of funds in Berlin with focusing on a diverse team to uplift the ecosystem and building more... Read More →


16:45

Game Financing in Germany
Funding a game in Germany can be a long race with many stops. The federal system is sheltering different regional funding bodies who over the years have stepped up their efforts consecutively. But they rarely offer a sufficient financial envelope that allows companies to compete outside a smaller segment of the market. Venture capitalists on the other side are yet shy as deer when it comes to funding games, at least until recently. Due to promising developments in the field of funding games in Germany and other uncertainties, we are going to shed the light on this matter and ask about the best way to fund games now and in the near future.

Moderators
avatar for Petra Fröhlich

Petra Fröhlich

GamesWirtschaft.de
Following a successful editorial career spanning more than 25 years, Petra Froehlich started the website GamesWirtschaft.de mid 2016. Before that she has been in charge for market-leading games magazines, websites and apps as editor-in-chief and publishing director. Petra Froehlich... Read More →

Speakers
avatar for Olga Voronina

Olga Voronina

Senior Business Development Manager, Super.com
Olga is a senior business development manager at Super.com Investment Fund and Publisher. Her main responsibility is to help developers connect with Super.com fund and explore their opportunities with the fund vast ecosystem of investment and publishing tools. Her first experience... Read More →
avatar for Jari-Pekka Kaleva

Jari-Pekka Kaleva

COO, European Games Developer Federation (EGDF)
As the COO of European Games Developer Federation (EGDF), Jari-Pekka Kaleva follows European politics from the games industry perspective. He is also the senior policy analyst at Neogames, working to accelerate, coordinate and support the development of the Finnish games industry... Read More →
avatar for Andreas Suika

Andreas Suika

Unreal Engine Evangelist, Epic Games
As Unreal Engine Evangelist at Epic Games, Andreas helps developers create successful games and applications with Unreal Engine 4. Andreas has 19+ years experience in different roles. At UBISOFT BLUE BYTE he worked as Level-, and Game Designer and Creative Director on titles like... Read More →