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STUDYING GAMES - CLASH OF REALITIES SUMMIT [clear filter]
Tuesday, April 9
 

14:00

How to Study Games in Germany
An overview presentation.

Speakers
avatar for André Czauderna

André Czauderna

Education Researcher, Cologne Game Lab
André Czauderna is an education researcher working at the Cologne Game Lab of TH Köln, where he manages and develops the study programs as well as teaches player research. His research interests include learning in gaming affinity spaces, educational games, game design education... Read More →
avatar for Björn Bartholdy

Björn Bartholdy

Co-Director, Cologne Game Lab
Björn Bartholdy studied communication design (diploma) at the Merz Akademie in Stuttgart and media design (diploma) at the Academy of Media Arts in Cologne. He also worked as a freelance designer for Bayerischer Rundfunk, RTL, VOX and VIVA. Since 2003 he has been responsible for... Read More →
avatar for Prof. Dr. Linda Breitlauch

Prof. Dr. Linda Breitlauch

Professor Games & Intermedia Design, Trier University of Applied Sciences
After studying business administration and film and television dramaturgy at the Hochschule für Film und Fernsehen in Babelsberg, Linda Breitlauch earned her doctorate with a thesis on dramaturgy in computer games. She worked on various film and multimedia projects, wrote game concepts... Read More →
avatar for Gundolf S. Freyermuth

Gundolf S. Freyermuth

Professor & Founding Director, Cologne Game Lab
Gundolf S. Freyermuth, PhD, is a founding co-director and Professor of Media and Game Studies at the Cologne Game Lab of TH Koeln-University of Technology, Arts and Sciences, as well as Professor of   Comparative Media Studies at the ifs international film school of Cologne. Prior... Read More →


14:30

To What End Do We Educate Nationally and Internationally: Games as Art or Business, Game Development as a Craft or Knowledge Work?
Impulse lectures and a panel.

Speakers
avatar for Prof. Benjamin Beil

Prof. Benjamin Beil

Professor, University of Cologne
Benjamin Beil is Professor for Media Studies and Digital Culture at the Department of Media Culture and Theater of the University of Cologne, Germany. His current research interests include video games, television series, transmediality, and participatory cultures. Recent publications... Read More →
avatar for Auriea Harvey

Auriea Harvey

Co-Founder, Tale of Tales
Auriea Harvey is a digital artist and sculptress living and working in Ghent, Belgium. She is co-founder of Tale of Tales/Song of Songs, known for games such as The Graveyard, The Path, TheEndless Forest and Luxuria Superbia. Their works have been awarded (IGF Nuovo Award, IndiecadeFestival... Read More →
avatar for Prof. Nanette Kaulig

Prof. Nanette Kaulig

Professor, Cologne Game Lab
Nanette Kaulig has been working as an animator in the games industry for over 14 years. She started her career at Free Radical Design in Nottingham/England, working on TimeSplitters2 and Second Sight. She then moved to the south of England to join Lionhead Studios.Her credits include... Read More →
avatar for Hartmut Koenitz

Hartmut Koenitz

Professor for Interactive Narrative Design, HKU
Hartmut Koenitz is Professor for Interactive Narrative Design at HKU, where he leads a research group on the topic. Current focus areas include analytical Models for Interactive Digital Narratives, Design Conventions, Pedagogy, and Representations of Complexity. Hartmut is the founding... Read More →
avatar for Dylan McKenzie

Dylan McKenzie

Incubator Director & Program Coordinator, NYU Game Center
Dylan McKenzie is a game developer, teacher, and community organizer living in New York City. He is the Incubator Director and Program Coordinator of the NYU Game Center. His work has been shown at important institutions ranging from the Smithsonian American Art Museum to the Brooklyn... Read More →
avatar for Prof. Dr. Linda Breitlauch

Prof. Dr. Linda Breitlauch

Professor Games & Intermedia Design, Trier University of Applied Sciences
After studying business administration and film and television dramaturgy at the Hochschule für Film und Fernsehen in Babelsberg, Linda Breitlauch earned her doctorate with a thesis on dramaturgy in computer games. She worked on various film and multimedia projects, wrote game concepts... Read More →


15:45

What Comes After the Bachelor’s Degree?
Practical Experiences in the Industry or Further Academic Education? Master's Courses, PhD Courses, Research Projects. Impulse lectures and a panel.

Speakers
avatar for André Czauderna

André Czauderna

Education Researcher, Cologne Game Lab
André Czauderna is an education researcher working at the Cologne Game Lab of TH Köln, where he manages and develops the study programs as well as teaches player research. His research interests include learning in gaming affinity spaces, educational games, game design education... Read More →
avatar for Dr. Sebastian Deterding

Dr. Sebastian Deterding

Founder & Principal Designer, coding conduct
Dr. Sebastian Deterding is a designer and researcher working on gameful and motivational design for human wellbeing. He is a reader at the Digital Creativity Labs at the University of York (UK), and has previously taught interaction and game design at Northeastern University (Boston... Read More →
avatar for Ralf Hebecker

Ralf Hebecker

Professor, HAW Hamburg
Since 2012, Ralf Hebecker has been Professor of Games Design and Production at the University of applied sciences Hamburg (HAW Hamburg), from 2006-10 he taught as lecturer for Interaction Design at Otago University in New Zealand. He is also software- and Game developer, creative... Read More →
avatar for Prof. Dr. Stephan Schwingeler

Prof. Dr. Stephan Schwingeler

Professor of Media Science, HAWK University of Applied Sciences and Arts
Prof. Dr. phil. Stephan Schwingeler (*1979) is professor for Media Studies at HAWK University ofApplied Sciences and Arts.His first book deals with the topic of space in video games and is one of the first art historicalpublications in the field of Game Studies. His Ph.D. thesis and... Read More →


16:30

My Way of Games Education
Speakers
avatar for Eric Zimmerman

Eric Zimmerman

Arts Professor, New York University
Eric Zimmerman is a veteran game designer with more than 2 decades of industry experience. For nine years, he ran his own award-winning studio Gamelab, which helped invent casual games with hit titles like Diner Dash, as well as make innovative games like Gamestar Mechanic, an online... Read More →


17:15

Commercial Requirements vs. Cultural Function: The Games Industry in the Digital Society
Impulse lectures and a panel.

Speakers
avatar for Björn Bartholdy

Björn Bartholdy

Co-Director, Cologne Game Lab
Björn Bartholdy studied communication design (diploma) at the Merz Akademie in Stuttgart and media design (diploma) at the Academy of Media Arts in Cologne. He also worked as a freelance designer for Bayerischer Rundfunk, RTL, VOX and VIVA. Since 2003 he has been responsible for... Read More →
avatar for Gundolf S. Freyermuth

Gundolf S. Freyermuth

Professor & Founding Director, Cologne Game Lab
Gundolf S. Freyermuth, PhD, is a founding co-director and Professor of Media and Game Studies at the Cologne Game Lab of TH Koeln-University of Technology, Arts and Sciences, as well as Professor of   Comparative Media Studies at the ifs international film school of Cologne. Prior... Read More →
avatar for Odile Limpach

Odile Limpach

Co-Founder, SpielFabrique
Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln Technical University of Cologne. She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between... Read More →
avatar for Wolfgang Walk

Wolfgang Walk

After a career as a student of many subjects and manager of a discotheque, Wolfgang Walk turned his hobby, computer games, into a profession in the mid-1990s and joined Blue Byte as a story designer and project manager. Since then, he has been trying to grasp what he is working on... Read More →
avatar for Robert Yang

Robert Yang

Assistant Arts Professor, NYU Game Center
Robert Yang makes surprisingly popular games about gay culture and intimacy -- he is most known for his historical bathroom sex simulator The Tearoom and his male shower simulator Rinse and Repeat, and his gay sex triptych Radiator 2 has over 150,000 users on Steam. He is currently... Read More →