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STUDYING GAMES - CLASH OF REALITIES SUMMIT [clear filter]
Tuesday, April 9
 

15:45

What Comes After the Bachelor’s Degree?
Practical Experiences in the Industry or Further Academic Education? Master's Courses, PhD Courses, Research Projects. Impulse lectures and a panel.

Speakers
avatar for André Czauderna

André Czauderna

Education Researcher, Cologne Game Lab
André Czauderna is an education researcher working at the Cologne Game Lab of TH Köln, where he manages and develops the study programs as well as teaches player research. His research interests include learning in gaming affinity spaces, educational games, game design education... Read More →
avatar for Dr. Sebastian Deterding

Dr. Sebastian Deterding

Founder & Principal Designer, coding conduct
Dr. Sebastian Deterding is a designer and researcher working on gameful and motivational design for human wellbeing. He is a reader at the Digital Creativity Labs at the University of York (UK), and has previously taught interaction and game design at Northeastern University (Boston... Read More →
avatar for Ralf Hebecker

Ralf Hebecker

Professor, HAW Hamburg
Since 2012, Ralf Hebecker has been Professor of Games Design and Production at the University of applied sciences Hamburg (HAW Hamburg), from 2006-10 he taught as lecturer for Interaction Design at Otago University in New Zealand. He is also software- and Game developer, creative... Read More →
avatar for Prof. Dr. Stephan Schwingeler

Prof. Dr. Stephan Schwingeler

Professor of Media Science, HAWK University of Applied Sciences and Arts
Prof. Dr. phil. Stephan Schwingeler (*1979) is professor for Media Studies at HAWK University ofApplied Sciences and Arts.His first book deals with the topic of space in video games and is one of the first art historicalpublications in the field of Game Studies. His Ph.D. thesis and... Read More →


17:15

Commercial Requirements vs. Cultural Function: The Games Industry in the Digital Society
Impulse lectures and a panel.

Speakers
avatar for Björn Bartholdy

Björn Bartholdy

Co-Director, Cologne Game Lab
Björn Bartholdy studied communication design (diploma) at the Merz Akademie in Stuttgart and media design (diploma) at the Academy of Media Arts in Cologne. He also worked as a freelance designer for Bayerischer Rundfunk, RTL, VOX and VIVA. Since 2003 he has been responsible for... Read More →
avatar for Gundolf S. Freyermuth

Gundolf S. Freyermuth

Professor & Founding Director, Cologne Game Lab
Gundolf S. Freyermuth, PhD, is a founding co-director and Professor of Media and Game Studies at the Cologne Game Lab of TH Koeln-University of Technology, Arts and Sciences, as well as Professor of   Comparative Media Studies at the ifs international film school of Cologne. Prior... Read More →
avatar for Odile Limpach

Odile Limpach

Co-Founder, SpielFabrique
Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln Technical University of Cologne. She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between... Read More →
avatar for Wolfgang Walk

Wolfgang Walk

After a career as a student of many subjects and manager of a discotheque, Wolfgang Walk turned his hobby, computer games, into a profession in the mid-1990s and joined Blue Byte as a story designer and project manager. Since then, he has been trying to grasp what he is working on... Read More →
avatar for Robert Yang

Robert Yang

Assistant Arts Professor, NYU Game Center
Robert Yang makes surprisingly popular games about gay culture and intimacy -- he is most known for his historical bathroom sex simulator The Tearoom and his male shower simulator Rinse and Repeat, and his gay sex triptych Radiator 2 has over 150,000 users on Steam. He is currently... Read More →